De Montfort University (DMU) is an ambitious, globally-minded institution with a relentless focus on delivering quality teaching and learning, and a campus-wide focus on providing a sector-leading student experience.
The Faculty An exciting opportunity has arisen for x2 permanent Lecturers in Games Production to join the team!
The School of Computer Science and Informatics is based within the Faculty of Computing, Engineering and Media. It offers a wide range of courses to other undergraduates and postgraduates in line with emergent demand and the nature of these fast-moving, competitive disciplines. Due in the first place to the international nature and high influence of the school’s academic research.
Computer Science at DMU is ranked 201/500 in the Shanghai Ranking of Universities and in position 201-250 in the Times Higher Education World University Rankings. Alongside the university as a whole, we have huge ambitions for the future in terms of our offering to students and the quality and scale of our research.
Excellent teaching is at the heart of our commitment to professional, creative and vocational education. Our passionate and enthusiastic lecturers have earned 18 National Teaching Fellowships, making DMU one of the top universities in the UK on this measure of teaching excellence evidenced by its TEF Gold ranking. It is our goal to become the leading provider of professional and creative education with research that pushes boundaries and improves lives. We wish to attract more talented, professional and creative academics to our campus.
The Role The Lecturer in Games Production role will be responsible for supporting and teaching of modules on both Games Production and Computer Games Programming courses.
This role will be responsible for development and planning of modules on both courses, including its content. This may be redesign or creation of new modules. The role holder will also be expected to deliver to students as well as providing support for learning activities.
This role may also include some research opportunities.
The Person Ideal candidates will have expertise and experience in Unreal Engine, its development workflows and have an excellent knowledge of blueprints. A portfolio of work which demonstrates this expertise is essential. Knowledge of Unity3D, C++, shader programming and linear algebra will also be desirable. Experience of teaching in higher education, or equivalent industrial experience will be ideal.
If this role interests you please visit the DMU careers site to submit a full application. To ensure you are successful, please detail how you meet the criteria specified within the job description and person specification.
** Please note CV submitted via a job board will not be considered as an application**
This role may require a satisfactory DBS check to be undertaken, which will be discussed at the offer stage.